billeager:

So I fixed some things that were wrong with this before.

SPACE BOYFRIEND MASHUPS

1 note

shiawasenaouji:

here’s the thing about tumblr memes

not everyone on tumblr follows everyone on tumblr. the things you see on your dash depend largely on you and the people you decide to follow. for instance i follow a lot of fyeah-type blog and blogs that specialize in my interests, so i see a lot of my own interests. maybe you follow only your friends, or photography blogs, or just anyone who looks interesting to you. my dashboard and yours are probably pretty different in overall content! this includes memes.

tumblr memes are weird because “when” and “how much of” a given user will see of a meme really varies. i follow at least two or three people who latch onto and reblog new memes in large quantities, therefore i’m usually up to speed with whatever the new “big funny tumblr joke” is. but not every user sees all the same posts that you or I see. 

what this means is, it could be a while before certain people/groups of people/types of tumblr users catch wind of a meme, and to them it’s brand new and funny! so maybe they’ll reblog it! and then their circle of followers will start a new chain of perpetuating the joke. perhaps for you, you already saw that joke weeks ago when it was all over your dash, so now it’s old and dumb and unfunny, but that’s not the case for everyone.

for example, i saw a /ton/ of jokes about the scalene triangle on my dash when it first started going around. a few of my friends were in the same boat, yet a couple of others said, “huh? scalene triangle? i haven’t heard about that at all…” so for people like me who saw a lot of that joke, it’s probably lost its humor. but for someone just discovering it, it might be funny!

this results in running jokes that tend to have a relatively long run cycle. what we perceive as “tumblr running a joke into the ground” and “beating a dead joke,” can probably be largely attributed to this rift in what we as individuals view on our dashes.

sometimes i get tired of memes and running jokes! i understand. sometimes those memes weren’t even all that funny in the first place. but we have to keep all of this stuff in mind, in addition to the fact that people don’t always have the same sense of humor. being angry and cranky and yelling about how “X JOKE ISN’T FUNNY ANYMORE STOP LAUGHING AT IT” is only going to work you up and make you feel irritated. it’s not going to change what jokes others find funny enough to contribute to or reblog.

if you keep seeing jokes you don’t like, and it’s bad enough to make you genuinely angry, all i can say is, you should A) tumblr savior key terms in the jokes and/or ask your friends to tag the jokes so that you can easily TS them, or B) just unfollow the people posting things you don’t like. really, it’s just tumblr. you’re supposed to enjoy it, not get mad at it. especially not over things that are supposed to make people laugh.

22 notes

Things that bug me about TF2, #399,400

simonbobx:

People complaining that the Pomson 6000 is broken.

“waaah it depletes my cloak!”

Big deal, you pansy. Know what else depletes your cloak? Getting set on fire. Oops I guess they’d better nerf pyros too! Okay fine, but so pyro is the “official” spychecking class. It’s not like they’ve given engie any other tools to ferret out the little bastards on their own, like say a wrench which causes the bleed effect.

OH WAIT

“b-b-but it also removes uber from the medic!”

Aside from the Pomson, the only weapons that affect ubercharge rates are the Ubersaw and the Vita-Saw. Isn’t it about damn time someone had a way to decrease the charge? And as unfair as it seems for an engineer to have it, wouldn’t it be much worse on any other class? It’s not like engies are remarkably dangerous away from their sentries anyway — the damage was brought up to compensate for the penetration nerf, but it’s still roughly 20% less effective than the stock shotgun. It’s only really useful if he moves away from his nest, which brings me to the next point:

“It’s teaching newbie engineers BAD PLAY STYLE.”

News flash, kids: engineer is a really difficult class to play well. It takes both effort and experience to figure out quality defensive spots, efficient build order, ammo box locations, and why you don’t build both of your guns right next to one another. The class as a whole teaches bad style: all that time spent getting shot and backstabbed and not putting up dispensers could easily be spent learning how to get airshots with rockets and set up sticky traps. Instead, we get players who think the ideal strategy is to wait at the last point of badwater while BLU brings the cart to the edge of the final ramp before we start shooting back.

And frankly, the Pomson isn’t even the worst of his primary weapons. If my team’s engie is running up to the front with a laser and a mini-sentry and inconveniencing the medic for an extra four seconds, at least he’s doing something while he’s not building us a teleporter. My vote for the most aggravating is anyone using a Widowmaker when it’s patently clear that they don’t know how to aim and have no interest in moving away from the dispenser (“but it needs metal to shoot!”) Bonus angst if they’re backing it up with the Short Circuit.

Herein lies the truth: the real reason everyone is so pissed at the Pomson is because of the rare breed of engineer who’s good at it. It does low damage and it only holds four shots, so most players have dismissed it out of hand already. But a few of us stuck with it. We practised for a little while, realized it held its own in certain situations — a stolen moment, maybe, away from an idling gun, backing up our team from afar with medic-pestering lights. Or a heated battle against a DR-packing spy, who tries to fade away only to be revealed nearly instantly again by the drained output of his fickle watch. And now we raise hell against those who were once comfortable in their roles. We’re taking you out of the zone. Forcing you to relearn your skills, the way we had to relearn building management with the new hauling mechanic.

So why can’t you just play the game with us? Why all this rage, these angered demands to put everything back where it was, to deny the very tenets of evolution? The sandman, the loch’n’load, the wrangler — sometimes I think you’d be happier back on the 360 version of the game, with no upgrades or even an item system to cause you such grief. I personally hate the Spy-cicle, but I don’t try to get it pulled out of the game. I deal with it, because I’m a good player, and I’m having fun, and also my huntsman-sniper teammate just landed a jarate on Jack-ass Frost and now I’m gonna finish him off with the Neon Annihilator.

7 notes